Category Archives: Games

The Liar: a Present Perfect Continuous Game.

This week is not supposed to be a game week. I can feel the “exam cloud” starting to creep up on me. Yes, exams are just two weeks away and I should probably be dedicating the whole lesson to revising. And I‘ll do it. I promise. And it will all be very academic and probably boring.  So what you are about to read is very likely the last fun activity I’m going to do with my students before exams but students deserve a break from time to time and I’m sure they will enjoy this little game to revise the Present perfect Continuous. Besides,it is a ton of fun.

I have to say that I have not invented the game. I was kindly offered to me by a teacher from EOI Plasencia (hello Maite Martínez) after an enjoyable training session. I asked her to write a guest post explaining the game, but she kindly refused and said she could not do that as she was not the author adding that the game had been in her possession for a long, long time and couldn’t remember where she had got it from.

I have googled up the game trying different combinations, but I could find no trace of it. So I have decided to publish it.

Please, if you are reading this and you’re the author, write to me to give you proper credit.

Now, with the game.

Aim: to practise the present perfect continuous in the pattern:

  • How long have you been playing golf?
  • I have been playing golf for 6 years


Before the game: You’ll need to prepare cards with the numbers 1 to 10. You will need a deck of cards for every four or five students. Numbers (1-10) will be repeated three times in each deck of cards. So, you will have three 1s, three 2s, three 3s… etc, ie, a 30-card deck.

You can download mine here.

The object of the game is to get rid of all your cards.

  • Ask students to play in groups of 4,5 or 6.
  • Tell students they are all “nouveaux riches”.
  • Someone in the group shuffles the cards and deals them out. All of them.
How to play:

  • Player A, the person on the right of the dealer, begins. He turns to Player B, the person on his right, and asks him a question. For example:

                   How long have you been eating at Maxim’s?

  • Player B puts one of his cards face down on the table without showing it to anyone and answers, for example:

                    I have been eating at Maxim’s for 5 years.

Important: You must always put down a card equal to, or more than, the previous card. Player B will need to put down a card with a number higher than 5. If you cannot do this, you must lie and hope not to be challenged to show your card. 
  • Now, Player B repeats exactly the same question Player A asked him to Player C, the person on his right. Player C answers and puts one of his cards face down on top of Player B’s card. For example:

                  I have been eating at Maxim’s for 7 years.

  • Now Player C repeats exactly the same question to Player D. In this way, play moves round the circle in turn.
  • If any player suspects that another player is lying, they can say:

 Stop! I don’t believe you- let me see that card.

  • If it’s a lie, that player must pick all the cards on the table. However, if he was telling the truth, the player who challenged him must pick all the cards.
  • After a player has picked all the cards, it‘s he who starts the game again asking a new question.
  • The first player to get rid of all his cards is the winner.

List of snobbish things to do

  • Ski in St Moritz
  • Eat caviar
  • Play golf
  • Fly business class
  • Wear Armani clothes
  • Vote conservative
  • Shop at Harrods
  • Drive a Porsche
  • Go on cruises

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Making Vocabulary Stick: a Fun Game to Make New Terms Stick

It is said that you need to use a new word at least ten times to be able to remember it. I don’t know what to say about it.

I should probably not be saying this, I know I shouldn’t, but I can’t let it pass.  For some students, using the word once or twice is enough and for some others, you can work on it and repeat it until the cows come home and still, no luck. If you are a teacher, I know you understand what I mean. Fortunately, this is not true for most of my students  🙂 🙂


This is a simple activity you can do to encourage the use of newly-acquired vocabulary and to help students remember it.

I’m afraid if you don’t have a computer and OHP in your classroom, this activity would probably be useless to you. So, I won’t blame you if you stop reading right now.

  • Topic: Travelling and holidays. (You can easily use any other topic).
  • Level: Upper -intermediate (I would say this activity will work well with B1 students and upwards)
  • Time: about 30 minutes


  1. Activating previous vocabulary. I introduced the topic by asking students to discuss in pairs some uncomplicated questions, such as:

      What kind of holidays do you prefer?  Do you prefer package holidays or making your own?

       2.Introducing new vocabulary.  Nothing fancy here. I introduced and worked on new vocabulary using a variety of activities, but most from their textbook.

Boring part over.


  1. Brainstorming. I asked students to close their books and, in pairs, brainstorm words and expressions related to the topic. I completely forbade “easy” words such as plane, ticket or suitcase. Reserve some “Awesomes and well-dones” for the advanced vocabulary they are likely to provide.
  2. Using a word cloud. In my computer, I opened the free word cloud generator . I like this tool for two reasons:
  • it allows you to maintain words together very easily.
  • It very nicely highlights the words you want to work with.

I asked a student to help me with the typing of the words. So while I was writing on the board the words students volunteered, he was typing these same words in the wordart app.

  1. Magic. When all the words were written and after drilling pronunciation and meaning, I cleaned the board, turned on the overhead projector and magically displayed the word cloud containing all words they had provided.

(click on the image)

Steps 1, 2 and 3 took about 5 minutes.

  1. Teams. I divided the class into two teams and asked a representative of each team to come to the front of the class facing away from the board where the word cloud was displayed. Let’s call them Captain A and Captain B. Place a table (or two) in front of the students and on the table(s) place two reception bells. I got mine from the Chinese Bazaar shops. If you can’t find the bells, any other sound would do! But, there has to be a sound, mainly, because it’s fun!


Team A starts. I point to a word (very nicely highlighted in this app) and team A has to describe the word to their captain using synonyms or paraphrasing. The only problem is that both Captains can press the bell if they know the word. Teams have 1m 30´ to describe as many words as possible.

Award one point for each correct guess.

Some more rules:

  • If the two captains press the bell and answer at the same time, the point is awarded to the captain whose team is playing.
  • If the two captains answer at the same time, but one of them has not pressed the bell, the point is awarded to the other team.
  • If a captain gives the wrong answer, he cannot answer again until the other captain has had a chance at guessing. In this case, the other team can try to explain the word to their captain.

Have fun while teaching and your students will learn better!!!


4 No-Prep/Low-Prep Games to Practise Big Numbers

I can’t believe I am starting a new course. Did summer fly? It surely did and here we are again, about to begin a new course and greet a new batch of students. Batteries? Fully charged?

It’s been donkey’s years since I last wrote a post and although this is the first after a longish break and one that should be devoted to first-day icebreakers, I have seen and read so many good ones lately that I felt I wanted to write about something completely different.

One of the problems my students almost always have is saying numbers, especially big numbers so, wouldn’t it be great to start the course working with numbers while having some fun? It never hurts to start the course in a light mood. God knows they will have plenty to study in the coming months.

Some boring, yet necessary things you might want to tell your students before you start playing.


Before you start, it would be a good idea to revise how to say large numbers in English.  You can use this video for “inspiration”. Although the teacher in the video certainly goes out of her way to teach big numbers, I find that it”s not in my nature to go to such lengths so something that I always do and that my students enjoy is the following:  I start by writing a small number on the board and ask my students to say it. Then, I add a new number to its left, like this:

  • 5,
  • 35,
  • 635,
  •  4,635
  • 74,635
  • ..etc ( make it real big)

Every single time they have to say “and” (BrE), I make a gentle cutting gesture with my hand. Then I put them in pairs and they try with a new number.



Ask students: Can you guess the population of the smallest capital city in the world?  As students make their guesses,  correct any mistakes they might still be making.

 Ngerulmud, the capital city of Palau an island nation in the Pacific Ocean, only has 391 people.

In this challenging game, students will have to guess the population of a given capital city or country.

  • Ask students to work in twos or threes.
  • Give each team a slip of paper. Tell them they will need to write their answer there, big enough to see from a distance.
  • Write on the board or display a picture of a well-known country or capital city and ask students to guess its population.
  • Allow one minute and then ask them to show their answer to the class and read the figure.
  • The team that is closest to the real figure gets one point.



Have you ever watched The Prize is right” and wished you could play? Here’s your chance. If there is anybody out there who has never heard about this world-famous contest, here’s a clip from the contest to give you an idea of what it is about.

Rules of the game:  Participants try to guess the retail price of a chosen object.  Whoever is closest to the actual retail price without going over wins the object. If all the participants overbid, the lowest bid is announced and they’ll need to guess again.

Before the game: You’ll need to find pictures of different objects and bring them to class. A good source for pictures, description of the product and prices is Amazon, ( in case you are wondering, no, this is not a sponsored post 🙂 .If you like using new technology in the classroom, you can always make your own flip cards. (see mine here)

Note: Revise how to say prices in English and the name for the currency you are going to use in the game.

How to play in class:

  • Divide the class into teams of three.
  • Give each team as many slips of paper as objects you are going to display.
  • Display an object, give a short description of it and ask students to guess its correct prize without going over it. Allow 45 seconds.
  • Ask students to show the slip containing their guess and ask them to read the number aloud for the rest of the class.
  • Award one point to the team who is closest to the actual retail price.
  • Repeat procedure.

If you feel students are having difficulty guessing prices, an easier variation would be giving teams the first figure.


This is a very simple but effective game that requires no preparation.

  • Students in pairs.
  • Student A thinks a random number. Student B needs to guess it in as few attempts as possible.
  • Each time student A makes a guess, Student B should offer one of the following answers.

-My number is (much/ a bit) bigger
-My number is (much/ a bit) smaller
-Exactly! You did it!


Before the class, select a few inexpensive things you want to give away such as some chewing gum, a pencil, a sweet, a sheet of white paper, a free homework pass…etc.

  • Tell students you’re feeling very generous today and with a lot of suspense and drama show the first item to be given away.
  • Briefly describe the item as if it were priceless: for example, tell them it is the first chewing gum that helps people pronounce English as a native… or some other silly reason.
  • Tell students that to get the prize they will need to guess its exact price.
  • Decide on a price but don’t tell your students. Remember that the chewing gum is unique so you want to give it a prohibitive price. Let’s say the retail price for the chewing gum is ₤ 765,888
  • Count the number of students and if there are 20 in class, tell them that the exact price is somewhere between ₤…. and ₤…. ( a window of 20 possibilities, ie, as many possible prices as students in the class) Write this range on the board.
  • Now, students need to shout out their guesses. Give the prize to the student who correctly guesses the price.

And you? Do you use any other games to practise saying big numbers?

Sentence Betting: a Vocabulary Revision Game

I’m really happy to welcome  again Angeles Jimenez as guest writer on the blog. Ángeles is a friend and fellow teacher from EOI Oviedo with over 25 years’ experience teaching adults and, in this blog post, she will be sharing with us a fun engaging game to revise vocabulary.

The Sentence Betting  game is a vocabulary revision game which requires students to recognize, correct and explain vocabulary related to the topic of work. It’s highly adaptable to any semantic field and it’s a great game to review vocabulary as end-of-unit activity and usually a lot more fun than the typical course book review.

Level: This game in particular works best with C1 students since there are difficult expressions B2 students haven’t studied yet.

Preparation: Prepare a worksheet for students to check for word-usage mistakes related to the topic of work. Include correct sentences in a random order.

Time: about 45 minutes


  • A sentence betting worksheet (see handout).
  • Fake money or poker chips (optional). You can download play money here

How to play:

1. Divide the class in teams of 4 students. If you want to play with bigger groups, split each group into two teams.

2. Give each team a handout of the betting sheet. Allow them 10 minutes to go down  the list of sentences to decide and mark which one is either correct or incorrect.

They need to put a tick or a cross and bet a sum of money between 1$ and 5$ depending on how confident they feel about their answer.

3. The auction. Call sentences aloud one by one and ask each team to bet a sum of money stating whether they think is correct or incorrect. Display the answer on the screen. Ask students to fill in the 3rd column with the amount won or lost.

For example, if a pair of students bet 5$ on a sentence because they believe it’s true and they’re correct, then they win 5$. But if they get it wrong, then they lose that sum.

Students add up the figures both plus and minus. The winner is the team with the most money at the end.

Once a team has won the bet by correctly saying that a sentence is wrong, they have the chance to double their money again by correcting it.

Remind students that once the game starts you will limit the amount of time they have to decide if the sentences are right or wrong.

Variation: If you want to build up excitement, divide each group into two teams appointing a spokesperson, who will be in charge of reading each sentence aloud and giving the correct answer after each bet.

Tip: if you want to keep the activity fast-paced, it may be better to play in teams as poor pronunciation will slow down the game.

Spinning the Wheel: an Engaging and Productive Speaking Activity.

This is a very simple communicative activity that works wonders because it is highly engaging, students love it and it is very productive. It takes 2 minutes to create and it is adaptable to any topic of discussion and suitable for all levels.


Aim: activating new vocabulary through discussion questions.

Levels: all


  1. Easy peasy! Just go to and fill in one wheel with the target vocabulary and another one with the questions you want your students to discuss.
  2. Students in pairs
  3. Spin the wheel containing the questions and then, the wheel containing the word/ expression you want your students to use when answering the question.
  4. Student A has 2 minutes to talk about the question and use the target vocabulary. If he does, he scores a point.
  5. Spin the wheels again. It’s student B’s turn.

NOTE: When creating the wheel, go to the advanced section to choose colour and whether you want the option to be removed after it is landed on or not.



If you are a student and you’re preparing for exams or studying on your own, you probably have your own studying strategies, but I invite you to try this new one. I’m sure you’ll find it engaging and productive.

I ‘d like to thank Cristina Serafim for bringing wheeldecide to my attention.

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“You’re Lying”: a Game to Practise Present Perfect Simple and Past Simple

Today I’m really happy to introduce a guest writer to you. Angeles Jimenez is a friend and fellow teacher from EOI Oviedo and, in this blog post, she will be sharing with us an excellent communicative game to consolidate the use of present perfect simple and past simple. Ready for a lot of fun!

Do you want your students to keep their noses in the course book? Don’t read on then.

Going into a new class on the first day can be a little bit stressful both for teachers and students. Teachers get ready to greet their students, anxious to get started, and learners are nervous wondering what is to come. That’s why it’s important to have a first day of class that will set the tone for what the course will be like. And it will be FUNtastic!!!

Games for getting to know one another can be an excellent way to establish a stress-free environment in the classroom. Let your students know that they’re welcome in order to put their insecurities aside, try to make them feel comfortable participating. They’ll have fun learning English in no time!

The “You’re lying “game lives up to its name.

It’s a fun game which works very well at the start of the term as a ‘getting to know you’ kind of game. Teenagers love it because they don’t feel like they’re learning, and advanced students love it because it’s a break from the monotony of learning with serious assignments.

It’s also a great way to consolidate the use of the present perfect tense to talk about experiences and the use of simple past to ask follow-up questions.

  • Language point: Present perfect tense and simple past
  • Organisation: Pair work
  • Level: This speaking activity is designed for advanced levels.
  • Materials: One copy of “You’re lying: student A” for half of the students in the class and one copy of “You’re lying: student B” for the other half of the class.Pdf here
  • Aims: To present the present perfect tense (have + past participle) with the function of talking about past actions. Students should be able to recognise that the present perfect and the simple past are both used to talk about a past action but the present perfect is used when the time is not stated and the simple past when the time is known.It works well as an ice-breaker for C1 students since it requires some previous knowledge of verb structures and some command of vocabulary.

For B2 students some warming up may be necessary.

  • You could begin the lessons by speaking about your own experiences in a general way. Be careful not to give any details about these experiences. In other words, keep to the present perfect. For example:

 I’ve been to many countries in my life. I’ve been to Italy and I’ve visited France, Germany, and Switzerland. I’ve also driven a lot in the United States.  

  • Ask students to ask you questions about the specifics of some of your adventures. On the board you can draw a time line and point when they took place. Students will hopefully be able to catch on fast and keep to the past simple.

 How to play

Students are invited to lie to their opponents, something which they usually tend to enjoy! The more detail the students can give in their answers, whether invented or not, the more convincing they will be.

  • Put students in pairs and give them A and B handouts.
  • Students ask each other “Have you ever..?” questions. Remind them they must answer all the questions with “Yes”.
  • Student A asks student B a question using the Present Perfect. Student B must answer “Yes, I have”.
  • Student A can then ask them 3 “Wh” questions in the Simple Past and try to spot from B’s answers (sometimes body language ) if their opponent is lying or telling the truth.
  • If student A guesses, then he / she gets the point. If he’s been fooled, then student B gets the point.
  • The winner is the student with the most points. They could also start with a maximum number of 10 points. Student A subtracts one point if he / she fails to guess whether B is lying or telling the truth. Student B substracts one point if Student A guesses.

For more advanced learners, this is a great opportunity to bring in modal verbs (“That must be true, it can’t be / have been true because…”)

 Why does this game work?

Because students tend to remember more when they are relaxed and enjoying the activity. It’s also an easy way to encourage quiet students to get involved too!

It makes it a lot more fun if they think of facts that may trick or surprise others so tell them to be creative.

As a follow-up they can also write five sentences about themselves and then get into pairs or groups and repeat the interrogation. Have fun!!

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10 Creative Ways to Use the Wheel of Fortune to Teach English

The wheel of fortune? I know. I know. If I want you to continue reading, I’d better explain what it is. Have you ever seen the game show Wheel of Fortune? Yes, that one where you spin a wheel and get money if you successfully guess the missing letters in a word or phrase.

Good news. It can also be used to teach/learn English.

Unfortunately I am not working with primary or secondary students. I know they would love this tool. It’s a lot of fun to work with -spinning a wheel normally is, isn’t it?-, but it also has a lot of potential to teach/learn English. I teach adults and it normally takes them more time to get used to the way I teach. Sometimes, a far cry from traditional. Well, yes, I take my work very seriously but, from time to time, I like to spice up my lessons with little games and online tools to energize my lessons. This tool I’m using today is from

In this post, you’ll learn

  1. How to feed the wheel
  2. Ideas to use the wheel of fortune to teach/learn English



1. How to feed the wheel

  • Click here to get to the wheel
  • Click on Edit and write whatever you want to see displayed on the wheel.
  • Click on Save this list as currently shown
  • Choose a password to edit the wheel in the future
  • Make sure you make a note of the unique address of your wheel. I suggest you email yourself the link.
  • After a name or category is selected you can remove it from the wheel.

2. Ideas to use the wheel of fortune to teach/learn English


  • Revising vocabulary. Very useful to revise vocabulary either as a whole class, in pairs or in competitions. Students will need to either explain the meaning of a word or use it in context. Nobody will ever accuse you of favouring a team and there are countless options when working with vocabulary. While you’re reading this article, I am sure your brain is already suggesting lots of possibilities, like irregular verbs, phrasal verbs, phonemic transcription…etc
  • Another possibility to explore would be feeding the wheel with different topics and asking students to write or say as many words related to the topic as possible in one minute. Some easy topics could be: jobs, shops, nationalities, animals, food…etc.


  • Three minutes. Feed the wheel with different topics you want students to talk about and ask students to work in pairs and spin the wheel. They’ll have to talk about the topic for about three minutes. Great to revise for oral exams!
  • Hot seat.  Again feed the wheel with different topics you want students to talk about and divide the class into teams and ask a student from Team A to sit in the “hot seat”. Spin the wheel. Members of the other  team need to ask him questions about the selected topic; he’ll need to talk for about three minutes answering the other team’s questions but his answers cannot contain the words YES or NO.
  • Comparing. Do you want students to compare? Feed the wheel accordingly: compare living in the countryside/city, travelling  by bus/plane, working as a teacher/shop assistant…etc


  • Storytelling. Give students an inspiring story starter and feed the wheel with prompts they need to incorporate in their story. Spin the wheel and give students a minute to use the prompts in their stories. Spin the wheel as many times as you deem appropriate. Display on the walls of the class the stories for everybody to read.
  • Using connectors. Feed the wheel with different connectors (and, but  however, although,…etc). Ask students to work in pairs. On the board, write three sentences and ask students to choose one. Tell them this sentence will be the first in their stories. Spin the wheel and display the first connector they need to use.  Spin the wheel as many times as you deem appropriate. Display on the walls of the class the stories for everybody to read.
  • Dependent prepositions: feed the wheel with verbs such as depend, rely, insist…etc and ask students to write a sentence using the verb together with its dependent preposition.
  • Order of adjectives. Are you teaching the order of adjectives before the noun? Feed the wheel with nouns and ask the students to write a sentence containing the noun modified by two or three adjectives.
  • Verbs followed by infinitive/gerund. Are you teaching/learning verbs followed by infinitive or gerund? Rotate  the wheel and ask students to write a short sentence containing the verb randomly chosen.

I’m sure you have some more ideas to use this classroom tool, which is free and embeddable.  Have fun while learning, have fun while teaching.  😉

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Getting-to-know-you Bingo with a Fun Twist

I can’t believe summer is coming to an end and well, here we are again. Another school year is about to begin and once again, as every year for the past 25, butterflies are beginning to gather in my stomach. It’s a nice sensation and one I welcome ‘cause it means that even after 26 years dedicated to teaching English I still feel like a newbie aiming to impress my students.

Now, be honest! Wouldn’t it be nice to start the course with a fun activity? A getting-to-know-your-classmates activity after which, students leave the class with a smile on their face and chatting animatedly with their peers?

This is the aim of this fun human bingo ice breaker designed to get students talking to each other about themselves while having a nice laugh.

The game is easy to customize, so feel free to edit the cards to include or exclude prompts

  • Materials: bingo cards, pens or pencils and a small object to grab: for example, a rubber.
  • Optional online tool:  Osric
  • Time: about 30 minutes
  • Level: A2 and above


  • Prepare 25 prompts for the students to talk about
  • Prepare a Bingo card (5x5grid) for each student with the prompts (see mine below).

There are lots of bingo card generators online which will randomly generate as many cards as you wish once you provide the desired input. Osric is the one I used for this activity.

  • Cut up all the 25 different prompts and put them inside a bag or a box.


  1. Explain that they are going to play a human bingo to get to know each other. To win the game they will need to mark off the prompts on their cards as they are drawn randomly by a caller. The winner will be the first person to mark off five squares in a vertical or horizontal row.
  2. Give each student a Bingo card and a pen/pencil. Allow them one minute to read the 25 prompts on their bingo cards and decide on their strategy.
  3. Explain that although this is a whole-class activity, students will be playing in pairs and they will need to sit together or put their desks together.
  4. Ask each pair to place a rubber (or any other small object ) on the table. Explain that to win the game they will only need a bit of luck and quick hands.

How do you get to mark off your square?

Tell them that you’ll draw a prompt from the bag and read it out. Students listen and if it is true for them, they quickly pick the rubber on the table. Only the student who has the rubber will get the chance to mark off the square. To do so, they will need to talk about the prompt  for one minute or do as the prompt says.

Who wins the game?

The first student to fill five squares across or down shouts BINGO! and the game is over.

The winning card is checked to make sure the student has not made a mistake

Rounding off the activity. Check that the winner has marked correctly all the squares by asking him to read the cards he has marked on the winning row. Ask him to talk about one of the things in the card and then choosing another prompt, challenge another student to talk about it for one minute.

 These are the prompts I have used

  1. Is an only child
  2. Was born in another country
  3. Speaks 3 languages
  4. Has lived in another city
  5. Can sing a song in English
  6. Can cook
  7. Plays a musical instrument
  8. Has a sports trophy
  9. Has a tattoo
  10. Has a dog
  11. Has done sth cool this summer
  12. Belongs to a sports club
  13. Has a celebrity autograph
  14. Prefers books to ebooks
  15. Has been in three continents
  16. Has had a big argument with a friend
  17. Doesn’t like English
  18. Can tell a joke in English
  19. Has been on holiday recently
  20. Can pronounce 13 and 30
  21. Knows how to pronounce “bear” and “beer”
  22. Knows how to say “gallina” in English
  23. Knows how to say 345,768
  24. Has slept in a tent
  25. Can write the past/past part of “to fly”

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Practice Makes Perfect: Two End-of-Course Revision Activities.

Time to revise!

It’s almost too late to revise. Almost. Key word being almost.

The school year is wrapping up and it’s time to revise, prepare, practise and administer end-of-course assessments. Not that I like the last part the slightest bit.

Revision activities are a great help to students. It helps them see where they are and what areas they need to study harder.

These are two revision activities I did with my intermediate and upper-Intermediate students that could easily be adapted to any level to suit your needs.

  • revising grammar and vocabulary
  • revising topics for the oral exam



I got this idea from a lecture given by Roy Norris, although I have slightly modified it to adjust it to my students’ needs and I have also invented the rules, which can be altered in any way you choose.

Materials: a dice and a set of coloured strips of paper for each group. (an alternative to colour coding below)


  1. Decide six areas you want to revise and find a different coloured paper for each one. Alternatively, you can use a standard sheet of white paper giving each area the same number, up to six. I revised I wish/if only, conditional sentences, passive, phrasal verbs, word building, and miscellaneous. The type of exercise in my revision game was mainly “rewriting exercises”, except for the “word building” area. I would suggest a minimum of 5 sentences for each area you want to revise.

Don’t panic! There are plenty of these exercises online, so you don’t really need to type the sentences, just copy/paste.

  1. Print the six areas – as shown in the pictures- and at the back write the answer to the exercises in a way that the typed sentence and your written answer coincide. This is an important step as you are later going to cut strips of paper containing the typed sentences on one side, and on the other the answer. (see pictures).
  2.  At the beginning of the game, divide the class into groups of four. Give a dice and a set of coloured strips of paper to each group.
  3. Once in groups of four, tell them they will be working in pairs and competing against the other pair in their group.
  4. Ask them to place the strips of paper on a pile, sorted out by number or colour, with the typed part facing up. Give each group a dice. If you have opted for the colour-coded option, on the whiteboard assign numbers 1-6 to the  different colour. (For ex: number 1-orange, number 2-pink…etc).


  1. Pair A throws the dice. Depending on the number they take a strip of paper from one pile or another. There is no time limit. Both pairs need to write down the answer. When one pair finishes they say so, and the other pair has 20 seconds to finish. When time’s up, Pair A is first to give the answer. They check being careful not to show the answer to the other pair. If it’s wrong, then it’s Pair B’s turn to try. They score one point for every correct answer.

This kind of activity allows the students to work on their own without much teacher supervision, which is both empowering and motivating.

If you are a student, studying on your own, you can write your own exercises and revise in the same way.


This is a simple exercise I did with my students to revise the topics they needed to study for the oral exam. I normally give them a set of questions to discuss about a given topic, so this time I thought it might be a good idea if, for a change, they provided the questions.


  1. On the walls of the class, stick the topics to be revised. Write them big enough for the students to see from a distance.If you have a large class, ask students to work in threes and if you have a smaller class, ask them to work in pairs or even individually.
  2. Tell them they will need to come up with a question for each of the topics displayed on the walls. Walk around the class, offering help and correcting mistakes.
  3. Once they have their question about a topic, give them a sticky note and ask them to write their question on it and put it next to the topic the question relates to. (see picture). Allow 10-15 minutes for this step.
  4. Ask students in pairs to stand up and choose the topic(s) they want to revise. In pairs they take it in turns asking and answering the questions. Encourage students to use a variety of structures and a wide range of vocabulary.

Hope you liked the activities!

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A Guessing Game to Practise Questions

Are you in the mood for a game?

Lots of learners find it difficult to ask questions in English and these little particles called “auxiliaries” are the ones to blame; hard to believe that such tiny things cause so much trouble, but the fact that students need to remember when and how to use them or not to use them- makes it difficult even for some advanced learner to feel confident when asking questions in English.

Based on the classic game show “What’s my line?”, this game aims at improving students’ ability to ask yes/no questions in English, something most learners find difficult.

“What’s my line?” is a guessing game in which four panellists attempt to determine the occupation or the identity of a guest by asking only yes-no questions.

Rules based on the game and adapted to the classroom.

  1. Divide the class in groups of five people. Four students are going to be the panellists and ask the questions (either to guess the identity of the famous person or the occupation), and the  fifth student is going to answer their questions playing his given role. If you decide to play the variant of guessing a famous person’s identity, I would suggest having a list of famous people and letting the student choose who he wants to be.
  2. A student  (panellist) chosen by the teacher would begin the game. If his question elicits a “yes” answer, he continues questioning. When a question is answered “no”, questioning passes to the next student.
  3. Students have the option of passing to the next and they can also request a conference, in which they have a short time to openly discuss ideas about occupations or lines of questioning.
  4. To increase the probability of affirmative answers, students can phrase questions in the negative starting with “Can I rule out…?”
  5. When after some intense questioning a student thinks he knows the identity or profession of the mysterious guest, he can say so and become the mysterious guest for the next round.

Before the game begins, play the video of the  game where Salvador Dali is the              mysterious guest.

Akinator, the Web Genie. Just as I was about to publish this post, I remembered that some time ago I used to ask my elementary students to play an online game that never failed to surprise me and that my students used to love. I recommeded it because it gave them practice to understand questions in English. I checked and it is still working. The name is Akinator and he’s a genie. It goes like this: you think of a prominent person, celebrity or fictional character. Akinator will ask you up to twenty quetions and he’ll guess the person you have in mind. Check it out!

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